public MatchTarget ( |
||
matchPosition | ||
matchRotation | ||
targetBodyPart | AvatarTarget | |
weightMask | ||
startNormalizedTime | float | |
return | void |
public MatchTarget ( |
||
matchPosition | ||
matchRotation | ||
targetBodyPart | AvatarTarget | |
weightMask | ||
startNormalizedTime | float | |
return | void |