public TransportSend ( byte bytes, int numBytes, int channelId, byte &error ) : bool | ||
bytes | byte | |
numBytes | int | |
channelId | int | |
error | byte | |
return | bool |
public bool SendToTransport(NetworkConnection conn, int channelId) { byte num; bool flag = true; if (!conn.TransportSend(this.m_Buffer, (ushort) this.m_Position, channelId, out num) && (!this.m_IsReliable || (num != 4))) { if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Failed to send internal buffer channel:", channelId, " bytesToSend:", this.m_Position })); } flag = false; } if (num != 0) { if (this.m_IsReliable && (num == 4)) { NetworkDetailStats.IncrementStat(NetworkDetailStats.NetworkDirection.Outgoing, 30, "msg", 1); return false; } if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Send Error: ", (NetworkError) num, " channel:", channelId, " bytesToSend:", this.m_Position })); } flag = false; } this.m_Position = 0; return flag; }
public bool SendToTransport(NetworkConnection conn, int channelId) { bool result = true; if (!conn.TransportSend(m_Buffer, (ushort)m_Position, channelId, out byte error) && (!m_IsReliable || error != 4)) { if (LogFilter.logError) { Debug.LogError("Failed to send internal buffer channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } if (error != 0) { if (m_IsReliable && error == 4) { return(false); } if (LogFilter.logError) { Debug.LogError("Send Error: " + error + " channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } m_Position = 0; return(result); }
public bool SendToTransport(NetworkConnection conn, int channelId) { byte num; bool flag = true; if (!conn.TransportSend(this.m_Buffer, (ushort)this.m_Position, channelId, out num) && (!this.m_IsReliable || (num != 4))) { if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Failed to send internal buffer channel:", channelId, " bytesToSend:", this.m_Position })); } flag = false; } if (num != 0) { if (this.m_IsReliable && (num == 4)) { NetworkDetailStats.IncrementStat(NetworkDetailStats.NetworkDirection.Outgoing, 30, "msg", 1); return(false); } if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Send Error: ", (NetworkError)num, " channel:", channelId, " bytesToSend:", this.m_Position })); } flag = false; } this.m_Position = 0; return(flag); }
public bool SendToTransport(NetworkConnection conn, int channelId) { bool flag = true; byte error; if (!conn.TransportSend(this.m_Buffer, (int)(ushort)this.m_Position, channelId, out error) && (!this.m_IsReliable || (int)error != 4)) { if (LogFilter.logError) { Debug.LogError((object)("Failed to send internal buffer channel:" + (object)channelId + " bytesToSend:" + (object)this.m_Position)); } flag = false; } if ((int)error != 0) { if (this.m_IsReliable && (int)error == 4) { NetworkDetailStats.IncrementStat(NetworkDetailStats.NetworkDirection.Outgoing, (short)30, "msg", 1); return(false); } if (LogFilter.logError) { Debug.LogError((object)("Send Error: " + (object)error + " channel:" + (object)channelId + " bytesToSend:" + (object)this.m_Position)); } flag = false; } this.m_Position = 0; return(flag); }
public bool SendToTransport(NetworkConnection conn, int channelId) { bool result = true; byte b; if (!conn.TransportSend(this.m_Buffer, (int)((ushort)this.m_Position), channelId, out b)) { if (!this.m_IsReliable || b != 4) { if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Failed to send internal buffer channel:", channelId, " bytesToSend:", this.m_Position })); } result = false; } } if (b != 0) { if (this.m_IsReliable && b == 4) { return(false); } if (LogFilter.logError) { Debug.LogError(string.Concat(new object[] { "Send Error: ", b, " channel:", channelId, " bytesToSend:", this.m_Position })); } result = false; } this.m_Position = 0; return(result); }
public bool SendToTransport(NetworkConnection conn, int channelId) { byte error; bool result = true; if (!conn.TransportSend(m_Buffer, (ushort)m_Position, channelId, out error)) { if (m_IsReliable && error == (int)NetworkError.NoResources) { // handled below } else { if (LogFilter.logError) { Debug.LogError("Failed to send internal buffer channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } } if (error != 0) { if (m_IsReliable && error == (int)NetworkError.NoResources) { // this packet will be buffered by the containing ChannelBuffer, so this is not an error #if UNITY_EDITOR UnityEditor.NetworkDetailStats.IncrementStat( UnityEditor.NetworkDetailStats.NetworkDirection.Outgoing, MsgType.HLAPIResend, "msg", 1); #endif return(false); } if (LogFilter.logError) { Debug.LogError("Send Error: " + (NetworkError)error + " channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } m_Position = 0; return(result); }
public bool SendToTransport(NetworkConnection conn, int channelId) { byte error; bool result = true; if (!conn.TransportSend(m_Buffer, (ushort)m_Position, channelId, out error)) { if (m_IsReliable && error == (int)NetworkError.NoResources) { // handled below } else { if (LogFilter.logError) { Debug.LogError("Failed to send internal buffer channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } } if (error != 0) { if (m_IsReliable && error == (int)NetworkError.NoResources) { // this packet will be buffered by the containing ChannelBuffer, so this is not an error return(false); } if (LogFilter.logError) { Debug.LogError("Send Error: " + (NetworkError)error + " channel:" + channelId + " bytesToSend:" + m_Position); } result = false; } m_Position = 0; return(result); }
public bool SendToTransport(NetworkConnection conn, int channelId) { bool flag = true; byte error; if (!conn.TransportSend(this.m_Buffer, (int) (ushort) this.m_Position, channelId, out error) && (!this.m_IsReliable || (int) error != 4)) { if (LogFilter.logError) Debug.LogError((object) ("Failed to send internal buffer channel:" + (object) channelId + " bytesToSend:" + (object) this.m_Position)); flag = false; } if ((int) error != 0) { if (this.m_IsReliable && (int) error == 4) { NetworkDetailStats.IncrementStat(NetworkDetailStats.NetworkDirection.Outgoing, (short) 30, "msg", 1); return false; } if (LogFilter.logError) Debug.LogError((object) ("Send Error: " + (object) error + " channel:" + (object) channelId + " bytesToSend:" + (object) this.m_Position)); flag = false; } this.m_Position = 0; return flag; }