Example #1
0
 public Texture(SceneGraph sceneGraph, ulong objectId, byte[] imageDataRgba, int width, int height) : base(sceneGraph, objectId)
 {
     ImageDataRgba = imageDataRgba;
     Width         = width;
     Height        = height;
 }
Example #2
0
 protected SceneGraphObjectBase(SceneGraph sceneGraph, ulong objectId) : base(objectId)
 {
     SceneGraph = sceneGraph;
 }
Example #3
0
 public Triangle(SceneGraph sceneGraph, ulong objectId) : base(sceneGraph, objectId)
 {
 }
Example #4
0
 public Vertex(SceneGraph sceneGraph, ulong objectId) : base(sceneGraph, objectId)
 {
 }