using System.IO; // Create a new PacketReader object PacketReader reader = new PacketReader(packetData); // Read an unsigned 16-bit integer from the packet ushort value = reader.ReadUInt16();
using System.IO; using MyPacketLibrary; // Create a packet using a package library MyPacket packet = new MyPacket(); // Read data into the packet using PacketReader using (PacketReader reader = new PacketReader(packet.Data)) { packet.Value1 = reader.ReadInt32(); packet.Value2 = reader.ReadString(); packet.Value3 = reader.ReadUInt16(); }In this example, a custom packet library called "MyPacketLibrary" is used to define a packet class. A new instance of this packet class is created and data is read into it using the PacketReader class. The ReadInt32, ReadString, and ReadUInt16 methods are all used to read different types of data from the packet. Since the packet library is not specified, it cannot be determined in this example.