public void SpawnChampion() { if ( m_Altar != null ) m_Altar.Hue = 0x26; m_Kills = 0; Level = 0; InvalidateProperties(); SetWhiteSkullCount( 0 ); try { m_Champion = Activator.CreateInstance( ChampionSpawnInfo.GetInfo( m_Type ).Champion ) as Mobile; } catch { } if ( m_Champion != null ) { var location = new Point3D( X, Y, Z - 15 ); m_Champion.OnBeforeSpawn( location, Map ); m_Champion.MoveToWorld( location, Map ); } }
private void StartFight() { State = InstanceState.Fighting; m_Boss = Activator.CreateInstance( m_Owner.BossType ) as Mobile; m_Boss.OnBeforeSpawn( m_BossSpawnLocation, m_Owner.Map ); m_Boss.MoveToWorld( m_BossSpawnLocation, m_Owner.Map ); m_SliceTimer = new SliceTimer( this ); m_SliceTimer.Start(); m_KickTimer = Timer.DelayCall( TimeSpan.FromHours( 2.0 ), new TimerCallback( Kick ) ); }