The ApplyPoison method is a C# function that can be utilized in server mobile applications. It is commonly used in games or other applications with role-playing aspects. The method allows for the application of a poison effect to a targeted entity or player.
Here are some code examples demonstrating how to use ApplyPoison:
//Example 1: Applying poison to an enemy on attack public void AttackEnemy(Entity enemy) { //Chance of poison applying if(Random.NextDouble() < 0.2) { enemy.ApplyPoison(PoisonType.SlowDamage, Duration.Seconds(10)); } //Continue with normal attack code }
//Example 2: Applying poison to player when they step on a trap public void TrapTrigger(Entity player) { player.ApplyPoison(PoisonType.DamageOverTime, Duration.Seconds(5)); //Continue with trap code }
Based on the syntax and functionality of the code examples, it is likely that the ApplyPoison method is part of a larger package or library designed specifically for gaming applications. However, without further context, it is impossible to determine the exact package/library.
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