Example #1
0
            public override void Calculate(GSkill skill)
            {
                GPlayerWrapper player = skill.GetPlayer();

                player.SetPray(1);
            }
Example #2
0
 public override int GetTime(GSkill skill)
 {
     return(500);
 }
Example #3
0
 public override float GetPraydistance(GSkill skill)
 {
     return(15.000000f);
 }
Example #4
0
 public override float GetCastdistance(GSkill skill)
 {
     return(10.000000f);
 }
Example #5
0
 public override float GetRadius(GSkill skill)
 {
     return(20.000000f);
 }
Example #6
0
 public override int GetExecutetime(GSkill skill)
 {
     return(1000);
 }
Example #7
0
 public override int GetCooldowntime(GSkill skill)
 {
     return(13000);
 }
Example #8
0
 public override float GetEffectdistance(GSkill skill)
 {
     return(7.000000f);
 }
Example #9
0
 public override int GetEnmity(GSkill skill)
 {
     return(1);
 }
Example #10
0
 public override float GetMpcost(GSkill skill)
 {
     return(1000.000000f);
 }
Example #11
0
 public override int GetCoverage(GSkill skill)
 {
     return(40);
 }
Example #12
0
        public override float GetMpcost(GSkill skill)
        {
            int skill_level = skill.GetLevel();

            return(5 * skill_level + 10);
        }
Example #13
0
 public override float GetAngle(GSkill skill)
 {
     return(0.000001f);
 }