void BindEvent() { if (uiObj == null && CSUI_MainWndCtrl.Instance != null && CSUI_MainWndCtrl.Instance.HospitalUI != null) { uiObj = CSUI_MainWndCtrl.Instance.HospitalUI; } }
void BindEvent() { if (uiObj == null && CSUI_MainWndCtrl.Instance != null && CSUI_MainWndCtrl.Instance.HospitalUI != null) { uiObj = CSUI_MainWndCtrl.Instance.HospitalUI; uiObj.mMedicineRealOp += SetMedicineItem; } }
void UnbindEvent() { if (uiObj != null) { if (CSUI_MainWndCtrl.Instance != null && CSUI_MainWndCtrl.Instance.HospitalUI != null) { uiObj.mMedicineRealOp -= SetMedicineItem; uiObj = null; } } }
void Awake() { m_Instance = this; //m_MedicalHistoryItem = new CSUI_MedicalHistoryItem[] { }; }
void UnbindEvent() { uiObj = null; }