Example #1
0
 /// <summary>
 /// Load the specified slot, or restart the game from the default
 /// starting scene if no save exists yet.
 /// </summary>
 /// <param name="slotNumber">Slot number to load.</param>
 public void LoadOrRestart(int slotNumber)
 {
     if (SaveSystem.HasSavedGameInSlot(slotNumber))
     {
         SaveSystem.LoadFromSlot(slotNumber);
     }
     else
     {
         SaveSystem.RestartGame(defaultStartingSceneName);
     }
 }
 /// <summary>
 /// Resets all saved game data and restarts the game at the specified scene.
 /// </summary>
 /// <param name="startingSceneName"></param>
 public void RestartGame(string startingSceneName)
 {
     SaveSystem.RestartGame(startingSceneName);
 }
Example #3
0
 /// <summary>
 /// Clears the saved game data and restarts the game at a specified scene.
 /// </summary>
 /// <param name="startingSceneName"></param>
 public void Restart(string startingSceneName)
 {
     SaveSystem.DeleteSavedGameInSlot(saveSlotNumber);
     SaveSystem.RestartGame(startingSceneName);
 }