Example #1
0
 /// <summary>
 /// When starting, load the game.
 /// </summary>
 private void Start()
 {
     if (loadOnStart && SaveSystem.HasSavedGameInSlot(saveSlotNumber))
     {
         SaveSystem.LoadFromSlot(saveSlotNumber);
     }
 }
Example #2
0
 /// <summary>
 /// Load the specified slot, or restart the game from the default
 /// starting scene if no save exists yet.
 /// </summary>
 /// <param name="slotNumber">Slot number to load.</param>
 public void LoadOrRestart(int slotNumber)
 {
     if (SaveSystem.HasSavedGameInSlot(slotNumber))
     {
         SaveSystem.LoadFromSlot(slotNumber);
     }
     else
     {
         SaveSystem.RestartGame(defaultStartingSceneName);
     }
 }