public EffectSpeedUp(EffectData effectData)
 {
     _effectData = effectData;
 }
Example #2
0
 public EffectInvulnerability(EffectData effectData)
 {
     _effectData = effectData;
 }
Example #3
0
 public EffectSlowing(EffectData effectData)
 {
     _effectData = effectData;
 }