Example #1
0
        private void Reset()
        {
            _animator.speed = 1;
            _isHanging      = false;
            _animator.ResetTrigger("climbUp");
            _animator.ResetTrigger("transitionDown");
            _animator.ResetTrigger("transitionAcross");
            _animator.ResetTrigger("flipUp");
            _animator.ResetTrigger("mantle");
            _animator.ResetTrigger("stopClimbing");

            PlayerMotor.CancelClimbingState();
            InteractionComplete();
        }