// Use this for initialization void Start() { myLvlManager = GetComponent <levelManager> (); if (myLvlManager.IsLvlMainMenu()) { policeLang = policeSubs.GetComponent <setLanguage> (); policeText = policeSubs.GetComponent <Text> (); } timeToSkip = 3.0f; skipTimer = 0.0f; SetCanvases(); GetPauseMenu(); textList = new List <Text> (FindObjectsOfType <Text>()); }
// Update is called once per frame void Update() { if (OVRInput.GetDown(OVRInput.Button.Back)) { StopPoliceMonologue(); } if (myLvlManager.IsLvlMainMenu()) { if (policeMonoAudio.isPlaying) { SkipMonologueChecker(); } } if (useTimescale) { Time.timeScale = timescale; } }