Example #1
0
 void OnTriggerEnter2D(Collider2D other)                             //sbirani veci
 {
     if (other.tag == "Player")
     {
         gameObject.SetActive(false);
         myLevelManager.AddCrystals(energyCrystalsValue);                    //pridani hodnoty krystalu
         //Destroy(gameObject);								//zniceni objektu
     }
 }