public void ShouldMatchBaseHitPoints() { //arrange Wizard wizard = new Wizard(); IHitPoints expectHitPoints = new HitPoints(6); //act IHitPoints baseHitPoints = wizard.BaseHitPoints(); //assert baseHitPoints.Should().Be(expectHitPoints); }
public void ShouldMatchBaseHitPoints() { //arrange Wizard wizard = new Wizard(); IHitPoints expectHitPoints = new HitPoints(6); //act IHitPoints baseHitPoints = wizard.BaseHitPoints(); //assert baseHitPoints.Should().Be(expectHitPoints); }