Example #1
0
 void MakeBall(int playerNumber, int ballType)
 {
     Debug.Log("Added ball: " + ballType.ToString());
     Debug.Log(player1.GetBalls()[0].ToString() + ", " + player1.GetBalls()[1].ToString());
     if (playerNumber == 1)
     {
         player1.AddBall(ballType);
         // (Display on UI as well)
         ui.change_spell_sprite(true, player1.GetBalls());
     }
     else
     {
         player2.AddBall(ballType);
         // (Display on UI as well)
         ui.change_spell_sprite(false, player2.GetBalls());
     }
 }