Vector3I vec1 = new Vector3I(5, 10, 15); Vector3I vec2 = new Vector3I(10, 5, 20); Vector3I maxVec = Vector3I.Max(vec1, vec2); // The maxVec will contain {10, 10, 20}.
Vector3I vec = new Vector3I(5, 10, 15); int maxComponent = Vector3I.Max(vec); // The maxComponent will be 15.The Vector3I Max function is included in the System.Numerics.Vectors package library.