The C# Vector3I.Floor is a method that rounds down the components of a Vector3I structure to the nearest integer values that are less than or equal to each component. This method is commonly used in computer graphics or physics simulations to align objects or calculate positions based on grid or tile-based systems.
C# (CSharp) Vector3I.Floor - 30 examples found. These are the top rated real world C# (CSharp) examples of Vector3I.Floor extracted from open source projects. You can rate examples to help us improve the quality of examples.