Vector2D playerPosition = Vector2D.Create(10, 20);
Vector2D projectileVelocity = Vector2D.Create(5, -2);This code creates a new 2D vector with an x-coordinate of 5 and a y-coordinate of -2, representing the velocity of a projectile. Package Library: The Vector2D Create method is part of the Math.NET Numerics package library, which provides advanced mathematical functions and data structures for .NET applications.