Example #1
0
    // Update is called once per frame
    void Update()
    {
        System.DateTime epochStart = new System.DateTime(1970, 1, 1, 0, 0, 0, System.DateTimeKind.Utc);
        int             now        = (int)(System.DateTime.UtcNow - epochStart).TotalSeconds;

        if (now - started > timeout)
        {
            //Remove do vetor para poder inserir novamente caso seja necessario
            VRPN vrpn = GameObject.Find("starter").GetComponent <VRPN> ();
            vrpn.removeFromGuide(this.gameObject.transform.position);
            Destroy(this.gameObject);
        }
    }