Example #1
0
        protected virtual void ReadInput()
        {
            DepressedButtons = 0;
            ScrollDelta      = Vector2.zero;

            if (!nodeState.tracked)
            {
                return;
            }

            var leftClick = input.GetAxis(nodeState, InputAxis.LeftClick);

            if (leftClick > .9f)
            {
                DepressedButtons |= MouseButton.Left;
            }

            var middleClick = input.GetAxis(nodeState, InputAxis.MiddleClick);

            if (middleClick > .5f)
            {
                DepressedButtons |= MouseButton.Middle;
            }

            var rightClick = input.GetAxis(nodeState, InputAxis.RightClick);

            if (rightClick > .5f)
            {
                DepressedButtons |= MouseButton.Right;
            }


            var joyTypes = input.GetJoypadTypes(nodeState);

            if ((joyTypes & JoyPadType.Joystick) != 0)
            {
                ReadJoystick();
            }
            if ((joyTypes & JoyPadType.TouchPad) != 0)
            {
                ReadTouchpad();
            }
        }