private void Update() { if (VRInput.GetControlDown(handType, Controls.Menu)) { StartTeleport(); } if (VRInput.GetControlUp(handType, Controls.Menu)) { EndTeleport(); } if (isTeleporting) { DrawLine(); } }
public void Update(float deltaTime) { if (VRInput.GetControl(handType, ControlType.PadTouch)) { if (VRInput.GetControlDown(handType, ControlType.PadTouch)) { isSwiping = true; timeout = pipelineManager.New().Delay(timeoutSec).Func(Reset); return; } if (isSwiping) { Vector2 delta = VRInput.PadTouchDelta(handType); deltaX += delta.x; deltaY += delta.y; } } if (VRInput.GetControlUp(handType, ControlType.PadTouch)) { if (isSwiping) { if (deltaX > swipeThreshold) { OnSwipeRight?.Invoke(deltaX); } else if (deltaX < -swipeThreshold) { OnSwipeLeft?.Invoke(deltaX); } if (deltaY > swipeThreshold) { OnSwipeUp?.Invoke(deltaX); } else if (deltaY < -swipeThreshold) { OnSwipeDown?.Invoke(deltaX); } Reset(); } } }
private void UpdateOld(float deltaTime) { if (VRInput.GetControlDown(handType, ControlType.PadClick)) { Vector2 touch = VRInput.PadTouchValue(handType); float x = touch.x; float y = touch.y; float distSqrd = x * x + y * y; if (distSqrd < middleRadiusSqrd) { TouchMiddle(x, y); return; } if (touch.x < 0) { TouchLeft(x, y); } else if (touch.x > 0) { TouchRight(x, y); } if (touch.y < 0) { TouchDown(x, y); } else if (touch.y > 0) { TouchUp(x, y); } IsDown = true; } if (VRInput.GetControlUp(handType, ControlType.PadClick)) { IsDown = false; } }