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C# (CSharp) UIMaster.CloseStoreMenu Examples
Programming Language:
C# (CSharp)
Class/Type:
UIMaster
Method/Function:
CloseStoreMenu
Examples at hotexamples.com:
1
C# (CSharp) UIMaster.CloseStoreMenu - 1 examples found
. These are the top rated real world C# (CSharp) examples of
UIMaster.CloseStoreMenu
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
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SetActionPanel(7)
FadePhanel(7)
BackFunc_Reset(6)
GetState(6)
DisplayScore(4)
SetPanelAlpha(4)
GetComponentsInChildren(4)
BackFunc_Set(3)
DisplayState(3)
UpdateDeployAmount(3)
SendFloatingIndicator(2)
SetHealthBGColor(2)
PlayEffect(2)
SetFightScenePanel(2)
LoadScene(2)
HideSubMenus(2)
SendText(2)
GetComponentInChildren(2)
SetInspect(1)
ShowRanking(1)
SetHealth(1)
SetGeneralUI(1)
SetMaxHealth(1)
SetMoneyBGColor(1)
SetEquippedWeaponImage(1)
SetDiamondsPoints(1)
SetSoulsPoints(1)
SetDeployUI(1)
SetCannonUI(1)
SetBuild(1)
UpdateScoreHUD(1)
StartCoroutine(1)
Push(1)
Save(1)
GetComponent(1)
ChangeDisplayedPlayer(1)
ChangePlayerDeploy(1)
CloseStoreMenu(1)
CortinillaToScene(1)
Disable(1)
Enable(1)
GameOverUI(1)
GetHook(1)
RenderStoreMenu(1)
GetWaitingTexts(1)
Master(1)
MoveCurtains(1)
NextLayer(1)
PlayMusic(1)
PreviousLayer(1)
Frequently Used Methods
SetActionPanel (7)
FadePhanel (7)
BackFunc_Reset (6)
GetState (6)
DisplayScore (4)
SetPanelAlpha (4)
GetComponentsInChildren (4)
BackFunc_Set (3)
DisplayState (3)
UpdateDeployAmount (3)
Frequently Used Methods
SendFloatingIndicator (2)
SetHealthBGColor (2)
PlayEffect (2)
SetFightScenePanel (2)
LoadScene (2)
HideSubMenus (2)
SendText (2)
GetComponentInChildren (2)
SetInspect (1)
ShowRanking (1)
SetHealth (1)
SetGeneralUI (1)
SetMaxHealth (1)
SetMoneyBGColor (1)
SetEquippedWeaponImage (1)
SetDiamondsPoints (1)
SetSoulsPoints (1)
SetDeployUI (1)
SetCannonUI (1)
SetBuild (1)
Frequently Used Methods
SetHealth (1)
SetGeneralUI (1)
SetMaxHealth (1)
SetMoneyBGColor (1)
SetEquippedWeaponImage (1)
SetDiamondsPoints (1)
SetSoulsPoints (1)
SetDeployUI (1)
SetCannonUI (1)
SetBuild (1)
UpdateScoreHUD (1)
StartCoroutine (1)
Push (1)
Save (1)
GetComponent (1)
ChangeDisplayedPlayer (1)
ChangePlayerDeploy (1)
CloseStoreMenu (1)
CortinillaToScene (1)
Disable (1)
Enable (1)
GameOverUI (1)
GetHook (1)
RenderStoreMenu (1)
GetWaitingTexts (1)
Master (1)
MoveCurtains (1)
NextLayer (1)
PlayMusic (1)
PreviousLayer (1)
Frequently Used Methods
UpdateScoreHUD (1)
StartCoroutine (1)
Push (1)
Save (1)
GetComponent (1)
ChangeDisplayedPlayer (1)
ChangePlayerDeploy (1)
CloseStoreMenu (1)
CortinillaToScene (1)
Disable (1)
Enable (1)
GameOverUI (1)
GetHook (1)
RenderStoreMenu (1)
GetWaitingTexts (1)
Master (1)
MoveCurtains (1)
NextLayer (1)
PlayMusic (1)
PreviousLayer (1)
RefreshResources (1)
RenderPurchaseMenu (1)
freezeUI (1)
Example #1
0
Show file
File:
GameManager.cs
Project:
BaileyBruketta/storeTest
void CloseMenu() { UIMasterObject.CloseStoreMenu(); paused = false; }
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