Toggle navigation
Hot Examples
EN
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Search
C# (CSharp) UIInventory.AddSlot Examples
Programming Language:
C# (CSharp)
Class/Type:
UIInventory
Method/Function:
AddSlot
Examples at hotexamples.com:
1
C# (CSharp) UIInventory.AddSlot - 1 examples found
. These are the top rated real world C# (CSharp) examples of
UIInventory.AddSlot
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
Show
Hide
AddNewItem(14)
AddItemToUI(4)
AddItem(3)
Close(2)
AddArmor(1)
GetUiElementsForInventory(1)
HideInventory(1)
HideInventoryLabel(1)
Init(1)
InitSlot(1)
Init_UIInventory(1)
Invalidate(1)
KeySelect(1)
MoveDraggableItem(1)
GetUIItems(1)
OnEquipmentSelected(1)
OnPawnEquipmentSelected(1)
OnPawnSelected(1)
OpenInventory(1)
PickupItem(1)
PlaceItem(1)
PrepareInventoryItems(1)
Refresh(1)
GetUiElementsForHotbar(1)
GetMainInventoryItems(1)
GetUIItemList(1)
CheckItemInInventory(1)
AddItemToUi(1)
AddProp(1)
AddSlot(1)
AddToInventory(1)
AddWeapon(1)
BindInventory(1)
ChangeCurrentItem(1)
ClearSlots(1)
GetSlotHit(1)
CloseDialog(1)
CloseInventory(1)
CreateDraggableItem(1)
CreateInventoryGrid(1)
DestroyDraggedObject(1)
DisplayInventoryStatus(1)
FillInventory(1)
GetActiveRequirement(1)
SetPlayer(1)
Frequently Used Methods
AddNewItem (14)
AddItemToUI (4)
AddItem (3)
Close (2)
AddArmor (1)
GetUiElementsForInventory (1)
HideInventory (1)
HideInventoryLabel (1)
Init (1)
InitSlot (1)
Frequently Used Methods
Init_UIInventory (1)
Invalidate (1)
KeySelect (1)
MoveDraggableItem (1)
GetUIItems (1)
OnEquipmentSelected (1)
OnPawnEquipmentSelected (1)
OnPawnSelected (1)
OpenInventory (1)
PickupItem (1)
PlaceItem (1)
PrepareInventoryItems (1)
Refresh (1)
GetUiElementsForHotbar (1)
GetMainInventoryItems (1)
GetUIItemList (1)
CheckItemInInventory (1)
AddItemToUi (1)
AddProp (1)
AddSlot (1)
Frequently Used Methods
PlaceItem (1)
PrepareInventoryItems (1)
Refresh (1)
GetUiElementsForHotbar (1)
GetMainInventoryItems (1)
GetUIItemList (1)
CheckItemInInventory (1)
AddItemToUi (1)
AddProp (1)
AddSlot (1)
AddToInventory (1)
AddWeapon (1)
BindInventory (1)
ChangeCurrentItem (1)
ClearSlots (1)
GetSlotHit (1)
CloseDialog (1)
CloseInventory (1)
CreateDraggableItem (1)
CreateInventoryGrid (1)
DestroyDraggedObject (1)
DisplayInventoryStatus (1)
FillInventory (1)
GetActiveRequirement (1)
SetPlayer (1)
Frequently Used Methods
AddToInventory (1)
AddWeapon (1)
BindInventory (1)
ChangeCurrentItem (1)
ClearSlots (1)
GetSlotHit (1)
CloseDialog (1)
CloseInventory (1)
CreateDraggableItem (1)
CreateInventoryGrid (1)
DestroyDraggedObject (1)
DisplayInventoryStatus (1)
FillInventory (1)
GetActiveRequirement (1)
SetPlayer (1)
Example #1
0
Show file
public void AddSlot(Item _item) { inventory.AddSlot(item); }
x