Example #1
0
 public void Draw(SpriteBatch spriteBatch)
 {
     BlackBackground.Draw(Texture2DStorage.GetBlackBackgroundSpriteSheet(), spriteBatch, Position);
     MessageSprite.Draw(spriteBatch, new Vector2(GlobalDefinitions.GraphicsWidth / 2, GlobalDefinitions.GraphicsHeight / 3));
     ResetSprite.Draw(spriteBatch, new Vector2(GlobalDefinitions.GraphicsWidth / 2, GlobalDefinitions.GraphicsHeight / 3 + offset));
     QuitSprite.Draw(spriteBatch, new Vector2(GlobalDefinitions.GraphicsWidth / 2, GlobalDefinitions.GraphicsHeight / 3 + 3 * offset));
 }