Example #1
0
        public void Draw(SpriteBatch spriteBatch)
        {
            Texture = Texture2DStorage.GetFullMapSpriteSheet();



            DestinationRectangle = new Rectangle(0, 0, GlobalDefinitions.GraphicsWidth, GlobalDefinitions.GraphicsHeight);


            spriteBatch.Draw(Texture, DestinationRectangle, SourceRectangle, Color.White);
        }