static void DragonSurrend() { Console.Clear(); GUI.DragonSurrended(); Texts.KillDragon(); var input = Console.ReadKey(true).Key; switch (input) { case ConsoleKey.D1: case ConsoleKey.NumPad1: Console.Clear(); Texts.DragonIsKilled(); Client.Timer(1.5); MeetThePrincess(); dragonIsKilled = true; break; case ConsoleKey.D2: case ConsoleKey.NumPad2: Console.Clear(); GUI.RideDragon(); Client.Timer(1.5); MeetThePrincess(); dragonIsKilled = false; break; } }