// Switches to EnemyWavesPhase public void SwitchOnEnemyWavePhase() { isPreparationPhase = false; switchManager.SwitchOnEnemyWavesPhase(); }
// Switches to EnemyWavesPhase public void SwitchOnEnemyWavePhase() { isPreparationPhase = false; switchManager.SwitchOnEnemyWavesPhase(); }