Example #1
0
        public void DrawBaseEnemy(double x, double y, double radius, double life, double maxLife, int cooldownTicks, int remainingActionCooldownTicks)
        {
            var sprite = Sprites.Base_Enemy();

            DrawGameUnitSprite(sprite, x, y);
            DrawHealth(sprite, x, y, life, maxLife, true);
            DrawBuildingFlame(x, y, life, maxLife, sprite, 200);
            DrawCooldownTicks(x, y, cooldownTicks, remainingActionCooldownTicks, sprite);
        }