public override void Explode() { base.Explode(); SpecialEffectBuilder.TurtleProjectile1Explosion(FlipbookList[0].Position, FlipbookList[0].Rotation); }
public override void Explode() { base.Explode(); SpecialEffectBuilder.TurtleProjectile1Explosion(FlipbookList[0].Position, FlipbookList[0].Rotation); }