Example #1
0
 // Update is called once per frame
 void Update()
 {
     // Debug.Log("GuiScoreboard updating...");
     TimeText.text      = TimeLabel + NewLine + GameTimers[ActiveTimer].ShowElapsed();
     HitsText.text      = HitsLabel + NewLine + HitsCount.ToString();
     MarkHitsText.text  = MarkHitsLabel + NewLine + MarkHitsCount.ToString();
     KillsText.text     = KillsLabel + NewLine + KillsCount.ToString();
     MarkKillsText.text = MarkKillsLabel + NewLine + MarkKillsCount.ToString();
     AmmoText.text      = AmmoLabel + NewLine + AmmoCount.ToString();
     ScoreText.text     = ScoreLabel + NewLine + ScoreCount.ToString("D5");
     PlaceText.text     = PlaceLabel + NewLine + PlaceCount.ToString();
     MarkPlaceText.text = MarkPlaceLabel + NewLine + MarkPlaceCount.ToString();
 }