protected override void OnControlEnter() { base.OnControlEnter(); if (base.localControlled) { this.clientVitalsSync = base.AddAddon <ClientVitalsSync>(); ImageEffectManager.GetInstance <GameFullscreen>().fadeColor = Color.black; ImageEffectManager.GetInstance <GameFullscreen>().tintColor = Color.white; RPOS.DoFade(2f, 2.5f, Color.clear); RPOS.SetCurrentFade(Color.black); RPOS.HealthUpdate(base.health); RPOS.ObservedPlayer = base.controllable; } }