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C# (CSharp) PlayerState.ActionMove Examples
Programming Language:
C# (CSharp)
Class/Type:
PlayerState
Method/Function:
ActionMove
Examples at hotexamples.com:
1
C# (CSharp) PlayerState.ActionMove - 1 examples found
. These are the top rated real world C# (CSharp) examples of
PlayerState.ActionMove
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Frequently Used Methods
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AddCoins(30)
AddActions(16)
AddBuys(8)
AddCoinTokens(4)
Activate(4)
AddScore(3)
AddCurrency(3)
AddLife(3)
AddItem(3)
AddKey(2)
AddState(2)
GetPlayerBag(2)
AddPoints(2)
AddSkill(1)
AddSupport(1)
AddLeaves(1)
AddTime(1)
AddLives(1)
AddTellText(1)
AddNewAbilityToHotbar(1)
AddMultiplier(1)
AddSatiety(1)
AddStateAndTransition(1)
AddPotions(1)
AddPowerUp(1)
AddInputText(1)
AddPuzzleSave(1)
AddReplyText(1)
AccumulateEnergy(1)
AddExperience(1)
AddHealth(1)
ActionStopPick(1)
ActionDizzy(1)
ActionExitResource(1)
ActionHurt(1)
ActionImprisoned(1)
ActionJump(1)
ActionMove(1)
ActionRepel(1)
ActionShot(1)
ActionStartPick(1)
ActionTurnTo(1)
AddGuildText(1)
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AddAwardedInstruction(1)
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AddChatMessage(1)
AddCommandSlot(1)
AddCommandToTheList(1)
Frequently Used Methods
AddCoins (30)
AddActions (16)
AddBuys (8)
AddCoinTokens (4)
Activate (4)
AddScore (3)
AddCurrency (3)
AddLife (3)
AddItem (3)
AddKey (2)
Frequently Used Methods
AddState (2)
GetPlayerBag (2)
AddPoints (2)
AddSkill (1)
AddSupport (1)
AddLeaves (1)
AddTime (1)
AddLives (1)
AddTellText (1)
AddNewAbilityToHotbar (1)
AddMultiplier (1)
AddSatiety (1)
AddStateAndTransition (1)
AddPotions (1)
AddPowerUp (1)
AddInputText (1)
AddPuzzleSave (1)
AddReplyText (1)
AccumulateEnergy (1)
AddExperience (1)
Frequently Used Methods
AddMultiplier (1)
AddSatiety (1)
AddStateAndTransition (1)
AddPotions (1)
AddPowerUp (1)
AddInputText (1)
AddPuzzleSave (1)
AddReplyText (1)
AccumulateEnergy (1)
AddExperience (1)
AddHealth (1)
ActionStopPick (1)
ActionDizzy (1)
ActionExitResource (1)
ActionHurt (1)
ActionImprisoned (1)
ActionJump (1)
ActionMove (1)
ActionRepel (1)
ActionShot (1)
ActionStartPick (1)
ActionTurnTo (1)
AddGuildText (1)
AddAttackingNPC (1)
AddAwardedInstruction (1)
AddBuff (1)
AddCarrot (1)
AddChatMessage (1)
AddCommandSlot (1)
AddCommandToTheList (1)
Frequently Used Methods
AddHealth (1)
ActionStopPick (1)
ActionDizzy (1)
ActionExitResource (1)
ActionHurt (1)
ActionImprisoned (1)
ActionJump (1)
ActionMove (1)
ActionRepel (1)
ActionShot (1)
ActionStartPick (1)
ActionTurnTo (1)
AddGuildText (1)
AddAttackingNPC (1)
AddAwardedInstruction (1)
AddBuff (1)
AddCarrot (1)
AddChatMessage (1)
AddCommandSlot (1)
AddCommandToTheList (1)
AddCurrentDayItem (1)
Act (1)
AddFollowers (1)
PlayerStateChanged (1)
PlayerState Class Documentation
Example #1
0
Show file
File:
PlayerController.cs
Project:
GreySky0012/AfterDeath
public void Move(bool isLeft) { if (IsControllable()) { _state.ActionMove(isLeft); } }