Example #1
0
 // Update is called once per frame
 void Update()
 {
     if (PauseManager.inPause)
     {
         return;
     }
     if (inputManager.ShipAbility())
     {
         shipAbility.Use();
     }
     if (inputManager.PlayerAbility())
     {
         playerAbility.Use();
     }
 }