public override void ChildInit() { m_WeaponTrailObj = GameObject.FindGameObjectWithTag("WeaponTrail"); m_RevivalPos = GameObject.FindGameObjectWithTag("Revival").transform; m_DieGrey = FindObjectOfType <GreyEffectShader>(); m_joyStickMove = FindObjectOfType <JoyStickMove>(); m_joyStickAttack = FindObjectOfType <JoyStickAttack>(); m_joyStickRotate = FindObjectOfType <JoyStickRotate>(); m_InstallEquipment = FindObjectOfType <InstallEquipment>(); m_PlayerAbility.Init(); m_Bodybounds.center = m_Pivot.transform.position; JobInit(); }