Example #1
0
        public override bool FireEvent(Event E)
        {
            //...
            if (E.ID == "Regenerating" && ParentObject.HasEffect("Submerged"))
            {
                int RegenerationAmountParameter = E.GetIntParameter("Amount");
                RegenerationAmountParameter += (int)Math.Ceiling((float)RegenerationAmountParameter);
                E.SetParameter("Amount", RegenerationAmountParameter);
            }
            else if (E.ID == "BeginMove" && ParentObject.HasEffect("Submerged"))
            {
                Cell Cell = E.GetParameter("DestinationCell") as Cell;
                if (((!Cell.HasObjectWithPart("LiquidVolume") || (Cell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume < 200) && ParentObject.IsPlayer() && ParentObject.HasEffect("Submerged")))
                {
                    if (Popup.ShowYesNo("Surface and go ashore?") == (int)DialogResult.Yes)
                    {
                        ParentObject.Splash("{{b|*}}");
                        ParentObject.RemoveEffect("Submerged");
                    }
                    else
                    {
                        return(false);
                    }
                }
            }
            else if (E.ID == "DiveCommand")
            {
                Cell Cell = ParentObject.GetCurrentCell();

                Mutations ParentsMutations = ParentObject.GetPart <Mutations>();
                if (ParentObject.HasEffect("Flying"))
                {
                    if (IsPlayer())
                    {
                        AddPlayerMessage("You cannot do this while flying");
                    }
                    return(false);
                }
                else if (!Cell.HasObjectWithPart("LiquidVolume"))
                {
                    AddPlayerMessage("You try to dive into the earth, you imagine this would be easier if the ground were, say, just a tad less hard.");
                    return(false);
                }
                else if ((Cell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume < 200)
                {
                    AddPlayerMessage("Its too shallow to dive in!");
                    return(false);
                }
                else if (ParentObject.HasEffect("Submerged"))
                {
                    // AddPlayerMessage("Your return to the surface.");
                    ParentObject.Splatter("{{B|*}}");
                    ParentObject.RemoveEffect("Submerged");
                }
                else if ((Cell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume >= 200 && ParentsMutations.HasMutation("Amphibious"))
                {
                    AddPlayerMessage("You feel right at home.");
                    ParentObject.Splatter("{{B|*}}");
                    ParentObject.ApplyEffect(new Submerged(Duration: Effect.DURATION_INDEFINITE));
                }
                else if ((Cell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume >= 200 && !ParentsMutations.HasMutation("Amphibious"))
                {
                    ParentObject.Splatter("{{B|*}}");
                    ParentObject.ApplyEffect(new Submerged(Duration: Effect.DURATION_INDEFINITE));
                }
            }
            else if (E.ID == "EndTurn")
            {
                Cell Cell = ParentObject.GetCurrentCell();

                if (ParentObject.HasEffect("Flying") && (ParentObject.HasEffect("Submerged")))
                {
                    ParentObject.RemoveEffect(new Flying());
                    AddPlayerMessage("Removing Paradox Incident.");
                }
                else if (ParentObject.IsHealingPool() && ParentObject.HasEffect("Submerged"))
                {
                    ParentObject.Heal(+ParentObject.Statistics["Toughness"].Modifier);
                }
                else if (((!Cell.HasObjectWithPart("LiquidVolume") || (Cell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume < 200) && ParentObject.HasEffect("Submerged")))
                {
                    ParentObject.Splash("{{b|*}}");
                    ParentObject.RemoveEffect("Submerged");
                    return(false);
                }
            }
            //...---------------------------------------------------------------------------------------------
            else if (E.ID == "DeepStrikeCommand")
            {
                if (!ParentObject.HasEffect("Submerged") && ParentObject.IsPlayer())
                {
                    AddPlayerMessage("You must be submerged in deep pools of liquid to use this attack.");
                }
                else if (!ParentObject.HasEffect("Submerged") && !ParentObject.IsPlayer())
                {
                }
                else if (ParentObject.HasEffect("Submerged"))
                {
                    string Direction = E.GetStringParameter("Direction");

                    if (Direction == null)
                    {
                        if (ParentObject != null)
                        {
                            Direction = PickDirectionS();
                            try
                            {
                                Patch_PhaseAndFlightMatches.TemporarilyDisabled = true;
                                Event e     = Event.New("CommandAttackDirection", "Direction", Direction);
                                bool  num11 = FireEvent(e);
                                ParentObject.FireEvent(e);
                                XDidY(ParentObject, "rush", "from the depths to strike!", "!", "C", ParentObject);
                                Patch_PhaseAndFlightMatches.TemporarilyDisabled = false;
                            }
                            catch
                            {
                            }
                        }
                    }
                }
            }
            else if (E.ID == "AIGetOffensiveMutationList")
            {
                //AddPlayerMessage("I'mma keel yo ass.");
                if (IsMyActivatedAbilityAIUsable(DiveActivatedAbility))
                {
                    if (!ParentObject.HasEffect("Submerged") && (ParentObject.CurrentCell.GetFirstObjectWithPart("LiquidVolume") as GameObject).LiquidVolume.Volume >= 200)
                    {
                        E.AddAICommand("DiveCommand");
                    }
                }
                int intParameter = E.GetIntParameter("Distance");
                if (E.GetGameObjectParameter("Target") != null && intParameter <= 1 && !ParentObject.IsFrozen() && IsMyActivatedAbilityAIUsable(DeepStrikeActivatedAbility))
                {
                    E.AddAICommand("DeepStrikeCommand");
                }
            }
            else if (E.ID == "BeginTakeAction")
            {
                if (ParentObject.HasEffect("Flying") && (ParentObject.HasEffect("Submerged")))
                {
                    ParentObject.RemoveEffect(new Flying());
                    AddPlayerMessage("Removing Paradox Incident.");
                }
            }

            return(base.FireEvent(E));
        }