public void Plant(GameObject who) { Cell cell = ParentObject.CurrentCell; if (cell == null) { Popup.Show("Put things on the ground to plant them."); return; } if (ParentObject.GetPart <Stacker>() != null && ParentObject.GetPart <Stacker>().StackCount > 1) { GameObject gameObject = ParentObject.DeepCopy(true); gameObject.GetPart <Stacker>().StackCount = ParentObject.GetPart <Stacker>().StackCount - 1; ParentObject.GetPart <Stacker>().StackCount = 1; who.GetPart <Inventory>().AddObject(gameObject); IPart.AddPlayerMessage("You plant one " + ParentObject.DisplayNameOnly + " and collect the rest"); } ParentObject.pPhysics.Takeable = false; this.stage = 1; //ParentObject.pPhysics.Category = "Plant"; //ParentObject.RemovePart<NoEffects>(); tileupdate(); // Statistic statistic = new Statistic("Energy", 0, 10000, 0, ParentObject); // statistic.Owner = ParentObject; // ParentObject.Statistics.Add("Energy", statistic); // XRLCore.Core.Game.ActionManager.AddActiveObject(ParentObject); }