The OpenGL.BlendFunc method in C# is used to specify the blending factors and equations for blending the source and destination pixel colors together when rendering graphics. By calling this method, developers can control how the colors of overlapping objects or pixels combine to create the final displayed color. This allows for the creation of various visual effects such as transparency, fading, or shading. The OpenGL.BlendFunc method takes in two parameters: the source blending factor and the destination blending factor, which determine how the source and destination colors contribute to the final color calculation.
C# (CSharp) OpenGL.BlendFunc - 35 examples found. These are the top rated real world C# (CSharp) examples of OpenGL.BlendFunc extracted from open source projects. You can rate examples to help us improve the quality of examples.