public void Cmd_UCE_Admin_SummonNpc(string adminTargetName)
    {
        Npc npc = _NetworkManagerMMO.cachedNpcs().Find(x => x.name.ToLower() == adminTargetName.ToLower());

        GameObject go = Instantiate(npc.gameObject, player.transform.position, player.transform.rotation);

        NetworkServer.Spawn(go);
    }