Example #1
0
        public void TestOptimizeMesh()
        {
            //TODO: better test

            //var fileName = TWDir.GameData + "\\Core\\TileSet\\ts001sg001.obj";
            var fileName  = TWDir.GameData + "\\TileSet01\\GreyBrick_RoofX_01\\GreyBrick_RoofX_01.obj";
            var mesh      = MeshLoader.LoadMeshFromObj(new System.IO.FileInfo(fileName));
            var optimizer = new MeshOptimizer();

            var optimized = optimizer.CreateOptimized(mesh);
        }
Example #2
0
 public void Setup()
 {
     mesh = MeshLoader.LoadMeshFromObj(new FileInfo(TWDir.GameData + "\\Core\\Barrel01.obj"));
 }
 public void TestLoadMesh()
 {
     var mesh = MeshLoader.LoadMeshFromObj(new System.IO.FileInfo(TestFiles.BarrelObj));
 }