public Model(String meshName, String materialName) { this.Material = Loaders.Materials.MaterialLoader.GetInstance().GetMaterial(materialName); Mesh mesh = MeshLoader.GetInstance().GetMesh(meshName); base.AddComponent(new MeshComponent(this, mesh)); }
public Model(String meshName) { this.Material = new Defaults.DefaultMaterial(); Mesh mesh = MeshLoader.GetInstance().GetMesh(meshName); base.AddComponent(new MeshComponent(this, mesh)); }