Example #1
0
 public bool IsStackable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrStackable));
 }
Example #2
0
 public bool IsMarketable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrMarket));
 }
Example #3
0
 public bool IsTopEffect()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrTopEffect));
 }
Example #4
0
 public bool HasLensHelp()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrLensHelp));
 }
Example #5
0
 public bool IsIgnoreLook()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrLook));
 }
Example #6
0
 public bool HasElevation()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrElevation));
 }
Example #7
0
 public bool IsAnimateAlways()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrAnimateAlways));
 }
Example #8
0
 public bool IsSplash()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrSplash));
 }
Example #9
0
 public bool BlockProjectile()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrBlockProjectile));
 }
Example #10
0
 public bool IsWritableOnce()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrWritableOnce));
 }
Example #11
0
 public bool IsFluidContainer()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrFluidContainer));
 }
Example #12
0
 public bool IsChargeable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrChargeable));
 }
Example #13
0
 public bool IsMultiUse()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrMultiUse));
 }
Example #14
0
 public bool IsForceUse()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrForceUse));
 }
Example #15
0
 public bool IsTranslucent()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrTranslucent));
 }
Example #16
0
 public bool IsPickupable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrPickupable));
 }
Example #17
0
 public bool HasDisplacement()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrDisplacement));
 }
Example #18
0
 public bool IsHangable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrHangable));
 }
Example #19
0
 public bool IsLyingCorpse()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrLyingCorpse));
 }
Example #20
0
 public bool IsHookSouth()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrHookSouth));
 }
Example #21
0
 public bool HasMiniMapColor()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrMinimapColor));
 }
Example #22
0
 public bool IsHookEast()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrHookEast));
 }
Example #23
0
 public bool IsFullGround()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrFullGround));
 }
Example #24
0
 public bool IsRotateable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrRotateable));
 }
Example #25
0
 public bool IsCloth()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrCloth));
 }
Example #26
0
 public bool HasLight()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrLight));
 }
Example #27
0
 public bool IsUnwrapable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrUnwrapable));
 }
Example #28
0
 public bool IsDontHide()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrDontHide));
 }
Example #29
0
 public bool IsNotPreWalkable()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrNotPreWalkable));
 }
Example #30
0
 public bool IsOnTop()
 {
     return(MAttribs.ContainsKey(ThingAttr.ThingAttrOnTop));
 }