Example #1
0
    public override void TriggerAction()
    {
        LightManager l = lightObject.GetComponent <LightManager> ();

        if (changeLightTo < l.Capacity())
        {
            l.SetLight(changeLightTo, transitionTime);
        }
        else
        {
            Debug.LogError("Change light to " + changeLightTo +
                           "exceed LightManager capacity (" + l.Capacity() + ")");
        }
    }