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C# (CSharp) ITargetable.GetSrfVelocity Examples
Programming Language:
C# (CSharp)
Class/Type:
ITargetable
Method/Function:
GetSrfVelocity
Examples at hotexamples.com:
1
C# (CSharp) ITargetable.GetSrfVelocity - 1 examples found
. These are the top rated real world C# (CSharp) examples of
ITargetable.GetSrfVelocity
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetVessel(30)
GetOrbit(26)
GetTransform(23)
GetPosition(14)
GetName(10)
GetDisplayName(8)
Damage(7)
IsDead(4)
GetOrbitDriver(4)
GetType(4)
GetTargetType(4)
SelectTarget(3)
GetObtVelocity(3)
Targeted(3)
IsEnemy(3)
GetTarget(2)
Lock(2)
Remove(2)
InitTarget(2)
GetTeam(2)
GetVisibleTo(2)
DeathCheck(2)
ApplyDamage(2)
TargetTiles(2)
TargetableBy(2)
GetFwdVector(2)
Equals(2)
getAttitude(1)
onDamageEvent(1)
getGridPosition(1)
OnHit(1)
ReceiveEffects(1)
ReceiveGold(1)
ReceiveXP(1)
RecieveDamage(1)
TakeMagDmg(1)
Untargeted(1)
Untarget(1)
SetPatrolPoints(1)
UnTargeted(1)
Select(1)
UnLock(1)
TargetableJudge(1)
SetHumanType(1)
Target(1)
TakePhysDmg(1)
OnAttacked(1)
Activate(1)
IsTargetable(1)
GetHealth(1)
Frequently Used Methods
GetVessel (30)
GetOrbit (26)
GetTransform (23)
GetPosition (14)
GetName (10)
GetDisplayName (8)
Damage (7)
IsDead (4)
GetOrbitDriver (4)
GetType (4)
Frequently Used Methods
GetTargetType (4)
SelectTarget (3)
GetObtVelocity (3)
Targeted (3)
IsEnemy (3)
GetTarget (2)
Lock (2)
Remove (2)
InitTarget (2)
GetTeam (2)
GetVisibleTo (2)
DeathCheck (2)
ApplyDamage (2)
TargetTiles (2)
TargetableBy (2)
GetFwdVector (2)
Equals (2)
getAttitude (1)
onDamageEvent (1)
getGridPosition (1)
Frequently Used Methods
GetVisibleTo (2)
DeathCheck (2)
ApplyDamage (2)
TargetTiles (2)
TargetableBy (2)
GetFwdVector (2)
Equals (2)
getAttitude (1)
onDamageEvent (1)
getGridPosition (1)
OnHit (1)
ReceiveEffects (1)
ReceiveGold (1)
ReceiveXP (1)
RecieveDamage (1)
TakeMagDmg (1)
Untargeted (1)
Untarget (1)
SetPatrolPoints (1)
UnTargeted (1)
Select (1)
UnLock (1)
TargetableJudge (1)
SetHumanType (1)
Target (1)
TakePhysDmg (1)
OnAttacked (1)
Activate (1)
IsTargetable (1)
GetHealth (1)
Frequently Used Methods
OnHit (1)
ReceiveEffects (1)
ReceiveGold (1)
ReceiveXP (1)
RecieveDamage (1)
TakeMagDmg (1)
Untargeted (1)
Untarget (1)
SetPatrolPoints (1)
UnTargeted (1)
Select (1)
UnLock (1)
TargetableJudge (1)
SetHumanType (1)
Target (1)
TakePhysDmg (1)
OnAttacked (1)
Activate (1)
IsTargetable (1)
GetHealth (1)
AltActivated (1)
BeingChosen (1)
BeingDischosen (1)
Counter (1)
DealDamage (1)
Deselect (1)
FinalTargetTiles (1)
GameObject (1)
GetBodyParts (1)
GetGameObject (1)
GetHumanType (1)
InformAboutTargeting (1)
GetIDamagable (1)
GetId (1)
GetMaxHealth (1)
GetSize (1)
GetSrfVelocity (1)
GetTargetingMode (1)
Activated (1)
HandleAttack (1)
Example #1
0
Show file
File:
WayPoint.cs
Project:
swipswaps/ThrottleControlledAvionics
public Vector3 GetSrfVelocity() { return(target == null? Vector3.zero : target.GetSrfVelocity()); }