Example #1
0
        private void ApplyGhostwalk()
        {
            NWPlayer oPC = GetEnteringPlayer();

            if (!oPC.IsPlayer)
            {
                return;
            }

            Effect eGhostWalk = _.EffectCutsceneGhost();

            eGhostWalk = _.TagEffect(eGhostWalk, "GHOST_WALK");
            _.ApplyEffectToObject(NWScript.DURATION_TYPE_PERMANENT, eGhostWalk, oPC.Object);
        }