Example #1
0
 public static void Init()
 {
     _GameMode = new CGameModeNormal();
     _GameMode.Init();
     _Player = new SPlayer[CSettings.MaxNumPlayer];
     ResetPlayer();
 }
Example #2
0
        public static void SetGameMode(EGameMode Mode)
        {
            switch (Mode)
            {
            case EGameMode.Normal:
                _GameMode = new CGameModeNormal();
                break;

            case EGameMode.Medley:
                _GameMode = new CGameModeMedley();
                break;

            case EGameMode.Duet:
                _GameMode = new CGameModeDuet();
                break;

            default:
                break;
            }
            _GameMode.Init();
        }
Example #3
0
 public static void SetGameMode(EGameMode Mode)
 {
     switch (Mode)
     {
         case EGameMode.Normal:
             _GameMode = new CGameModeNormal();
             break;
         case EGameMode.Medley:
             _GameMode = new CGameModeMedley();
             break;
         case EGameMode.Duet:
             _GameMode = new CGameModeDuet();
             break;
         default:
             break;
     }
     _GameMode.Init();
 }
Example #4
0
 public static void Init()
 {
     _GameMode = new CGameModeNormal();
     _GameMode.Init();
     _Player = new SPlayer[CSettings.MaxNumPlayer];
     ResetPlayer();
 }
Example #5
0
 public static void EnterNormalGame()
 {
     _GameMode = new CGameModeNormal();
     _GameMode.Init();
 }
Example #6
0
 public static void EnterNormalGame()
 {
     _GameMode = new CGameModeNormal();
     _GameMode.Init();
 }