public static void Init() { _GameMode = new CGameModeNormal(); _GameMode.Init(); _Player = new SPlayer[CSettings.MaxNumPlayer]; ResetPlayer(); }
public static void SetGameMode(EGameMode Mode) { switch (Mode) { case EGameMode.Normal: _GameMode = new CGameModeNormal(); break; case EGameMode.Medley: _GameMode = new CGameModeMedley(); break; case EGameMode.Duet: _GameMode = new CGameModeDuet(); break; default: break; } _GameMode.Init(); }
public static void EnterNormalGame() { _GameMode = new CGameModeNormal(); _GameMode.Init(); }