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C# (CSharp) IGameMode.IsFinished Examples
Programming Language:
C# (CSharp)
Class/Type:
IGameMode
Method/Function:
IsFinished
Examples at hotexamples.com:
1
C# (CSharp) IGameMode.IsFinished - 1 examples found
. These are the top rated real world C# (CSharp) examples of
IGameMode.IsFinished
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetType(4)
Init(3)
Initialize(3)
InitGameMode(2)
GameOver(2)
GetConfiguration(2)
GetPlayerManager(2)
LoadContent(2)
End(2)
Begin(2)
InitializeBallsForNextTurn(2)
IsEndOfRound(1)
IsFinished(1)
OnGameEnd(1)
Iterate(1)
LateTick(1)
Interrupt(1)
InterInit(1)
Manage(1)
InitializeAsync(1)
ManageAI(1)
NextRound(1)
OnClose(1)
AddPoints(1)
OnGameStart(1)
Pause(1)
Register(1)
ReadGameResult(1)
Read(1)
ProcessUserCmd(1)
ProcessKeys(1)
PreInitializeAsync(1)
Play(1)
OnUpdate(1)
OnPlayerDie(1)
OnStartPlay(1)
OnStart(1)
OnSetup(1)
OnRoundRestarted(1)
OnPreGame(1)
OnPlayerRegistred(1)
OnPlayerHit(1)
OnPlayerLeft(1)
GetTopScore(1)
InitPrefabFactory(1)
DrawGameMode(1)
GetCurrentGameMode(1)
GetActors(1)
GetActivePluginLogSerializer(1)
GameProcess(1)
Frequently Used Methods
GetType (4)
Init (3)
Initialize (3)
InitGameMode (2)
GameOver (2)
GetConfiguration (2)
GetPlayerManager (2)
LoadContent (2)
End (2)
Begin (2)
Frequently Used Methods
InitializeBallsForNextTurn (2)
IsEndOfRound (1)
IsFinished (1)
OnGameEnd (1)
Iterate (1)
LateTick (1)
Interrupt (1)
InterInit (1)
Manage (1)
InitializeAsync (1)
ManageAI (1)
NextRound (1)
OnClose (1)
AddPoints (1)
OnGameStart (1)
Pause (1)
Register (1)
ReadGameResult (1)
Read (1)
ProcessUserCmd (1)
Frequently Used Methods
ManageAI (1)
NextRound (1)
OnClose (1)
AddPoints (1)
OnGameStart (1)
Pause (1)
Register (1)
ReadGameResult (1)
Read (1)
ProcessUserCmd (1)
ProcessKeys (1)
PreInitializeAsync (1)
Play (1)
OnUpdate (1)
OnPlayerDie (1)
OnStartPlay (1)
OnStart (1)
OnSetup (1)
OnRoundRestarted (1)
OnPreGame (1)
OnPlayerRegistred (1)
OnPlayerHit (1)
OnPlayerLeft (1)
GetTopScore (1)
InitPrefabFactory (1)
DrawGameMode (1)
GetCurrentGameMode (1)
GetActors (1)
GetActivePluginLogSerializer (1)
GameProcess (1)
Frequently Used Methods
ProcessKeys (1)
PreInitializeAsync (1)
Play (1)
OnUpdate (1)
OnPlayerDie (1)
OnStartPlay (1)
OnStart (1)
OnSetup (1)
OnRoundRestarted (1)
OnPreGame (1)
OnPlayerRegistred (1)
OnPlayerHit (1)
OnPlayerLeft (1)
GetTopScore (1)
InitPrefabFactory (1)
DrawGameMode (1)
GetCurrentGameMode (1)
GetActors (1)
GetActivePluginLogSerializer (1)
GameProcess (1)
FixedTick (1)
FillSpots (1)
Draw (1)
GetField (1)
CreateGame (1)
ClearSongs (1)
ClearOnMatchChange (1)
CheckIsGameEnd (1)
BeginPlayAsync (1)
AddVisibleSong (1)
GetData (1)
GetFieldSize (1)
AddSong (1)
GetPluginFactory (1)
GetSong (1)
GetRoundWinner (1)
GetRoundScores (1)
GetPoints (1)
GetPluginOrderValidator (1)
GetPluginOrderLogSerializer (1)
Example #1
0
Show file
File:
CGame.cs
Project:
winterdl/Vocaluxe
public static bool IsFinished() { return(_GameMode.IsFinished()); }
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