private void CreateSaveGameTab()
        {
            Grids.Add("SaveGame", Resources["SaveGameTemplate"] as Grid);
            Border border = Grids["SaveGame"].Children[0] as Border;

            if (!(border?.Child is Grid innerGrid))
            {
                return;
            }
            ((Grid)innerGrid.Children[1]).Children.Add(_manager.GetGameSaveGrid());
            ((Button)innerGrid.Children[3]).Click += (sender, arg) =>
            {
                GameScroll.Content = Grids["GameMap"];
                ChangeDisplayMode(true);
            };
        }