private void CreateObserverTab()
        {
            Grids.Add("Observer", Resources["LoadObserverTemplate"] as Grid);
            Border border = Grids["Observer"].Children[0] as Border;

            if (!(border?.Child is Grid innerGrid))
            {
                return;
            }
            ((Grid)innerGrid.Children[1]).Children.Add(_manager.GetGameLoadGrid());
            ((Button)innerGrid.Children[3]).Click += (sender, arg) => { GameScroll.Content = Grids["Menu"]; };
        }